// LEGALLAYMON GAMES

Privacy Policy

Last Updated: September 30, 2026

This Privacy Policy explains how Laymon Games handles information across its websites, games, applications, and other software projects. Each project can have different functionality, so this policy separates general practices from project-specific details.

01

What this covers

This policy applies to the Laymon Games websites, games, apps, and other digital projects published under the Laymon Games name.

Projects can have different functionality and therefore different data practices. The sections below describe the general categories of information that a Laymon Games project may handle, followed by the specific practices currently documented for Moltazim.

Information handled by a third-party platform — such as an app store, game storefront, hosting provider, payment service, or external website — is governed by that provider’s own policies as well.

02

Contact and communications

If you contact Laymon Games by email or another direct communication method, we may receive the information you choose to provide, such as your name, email address, message, attachments, or other details needed to respond.

We use this information to respond to you, handle privacy requests, provide support, and manage legitimate communications. We do not sell or use these communications for advertising profiling.

Privacy contact: gamesbylaymon@gmail.com

03

Websites

What the site does:

The Laymon Games portfolio is a static website. It does not provide user accounts, logins, user profiles, user-generated content, or a first-party analytics or advertising system.

The site stores a small language preference in your browser’s local storage so the site can remember English or Arabic. This preference stays on your device and is not used as a personal identifier.

The website contains links to third-party services and platforms. Following those links takes you to services controlled by other organizations, whose own privacy policies and terms apply.

04

Games and other projects

Laymon Games publishes different kinds of software. Some projects may operate entirely on the user’s device, while others may use online functionality or third-party services. The relevant data practices depend on what each project actually needs to function.

Across different projects, the information handled may vary depending on the features implemented in that particular project. This may include device or app information, account information, gameplay or usage information, user-created content, saved progress, network information, diagnostics, purchases, notifications, or device permissions such as location, camera, microphone, files, sensors, or contacts where a particular project requires such access.

Local saves, settings, downloaded content, and other files that remain on the device are not treated as remotely collected information unless the project transmits them to a server or other service.

When a project offers online features, information needed to provide those features may be transmitted to the relevant service. The project’s in-app disclosures, store listing, and privacy information should be read together with this policy for the specific handling that applies to that product.

05

Moltazim

Moltazim is a prayer and Quran-focused mobile application. Its current features include prayer times, Qibla direction, Quran reading and recitation, offline downloads, dhikr, fasting and goals, a Hijri calendar, prayer reminders, Focus mode, adhan, a home-screen widget, and language/theme settings.

Moltazim does not use user accounts, login, cloud synchronization, or a Laymon Games server-side user database. Application preferences, history, downloads, and similar app state are stored locally unless stated otherwise below.

06

Third-party services

Laymon Games may use third-party infrastructure or services to host websites, distribute software, provide content, process payments, deliver notifications, or provide other functionality. Third-party services may receive information directly from a user or automatically as part of a network request.

Examples of third-party categories include app stores, game stores, hosting providers, content and media providers, payment processors, authentication services, analytics or crash-reporting providers, advertising providers, and other SDK or API providers. A particular project only uses the services that are actually included in or linked from that project.

When a third-party service processes information under its own responsibility, that service’s privacy policy and terms govern its own processing. Laymon Games does not control the privacy practices of independent third parties.

07

Local storage and device data

Projects may store information locally on your device to remember settings, preserve progress, provide offline functionality, or maintain app state. Common examples include save files, preferences, bookmarks, download files, locally stored history, cached content, and similar application data.

Local storage remains on the device unless the relevant project explicitly synchronizes, uploads, or otherwise transmits it. Users can generally remove local application data through the project’s own controls, the operating system’s storage settings, or by uninstalling the application, subject to normal platform behavior.

08

Network activity

A project may connect to online services when its functionality requires it. The information transmitted can include the content or request parameters needed to provide the feature, along with standard technical network information that is normally visible to a server receiving a request.

Laymon Games does not intentionally use network communication to collect personal information for advertising or profiling unless the relevant project’s privacy information expressly describes that activity. Third-party services can have their own logging, security, and retention practices that are outside Laymon Games’ control.

When a Laymon Games project transmits information over a network, it uses appropriate security measures, such as HTTPS/TLS where technically applicable.

09

Retention, deletion, and your rights

Retention depends on where information is stored and why it is needed. Information stored only on your device generally remains there until you delete it, clear the application’s data, uninstall the application, or use an available in-app deletion control, subject to normal operating-system behavior. Information handled by a third-party service is retained according to that service’s policies and legitimate operational or legal requirements.

Laymon Games does not maintain a universal user account or central personal-data database across the portfolio. Where we directly receive personal information — for example through email or a future project that requires a server-side service — we use and retain it only for legitimate purposes associated with that interaction or service.

Depending on the law that applies to you, you may have rights concerning personal information, such as rights to access, correction, deletion, objection, restriction, or other privacy choices. Contact us using the address below for a request or question. We may need enough information to verify and process a request, and some requests may be limited by legal or technical requirements.

For project-specific account deletion, where an account exists, the project will provide an accessible deletion mechanism consistent with the requirements of the platform and applicable law.

Privacy contact: gamesbylaymon@gmail.com

10

Security

Laymon Games uses reasonable technical and organizational measures appropriate to the type of information and the way a project handles it. Network connections used by projects use modern secure transport where applicable, and local application data is protected by the security mechanisms provided by the operating system and device.

No website, application, network transmission, or storage system can be guaranteed completely secure.

11

Children and age-inclusive use

Laymon Games projects may be used by people of different ages, including children, unless a particular project is subject to an age restriction required by law, a platform, or the nature of that project.

Laymon Games does not require users to be adults simply to use its general websites, games, applications, digital products, or services.

Some projects may collect, use, or share personal information as part of specific features. When personal information relating to a child is handled, Laymon Games will apply the protections required by applicable privacy laws and platform rules, including any required parental consent or authorization.

Where a project is subject to specific requirements for children or mixed-age audiences, those requirements may be described in the project’s own privacy disclosures, store listing, in-app notices, or other applicable terms.

Parents or legal guardians who have questions about a child’s personal information or believe that information relating to a child has been handled in a way that requires review may contact Laymon Games at gamesbylaymon@gmail.com.

12

Changes to this policy

This policy may be updated when a project’s functionality, services, data practices, or applicable legal requirements change. The “Last Updated” date at the top will be changed when the policy is revised.

Because the portfolio can contain multiple independent projects, a project may also provide additional privacy information in its app, website, store listing, or other relevant interface when that project requires more specific disclosure.

13

Applicable law

This policy is written with reference to the Algerian personal-data protection framework, including Law No. 18-07 as amended and supplemented, including Law No. 25-11 of 24 July 2025, together with platform-specific privacy and data-safety requirements that apply to distributed software.

Privacy obligations can also depend on where a user is located, where a service operates, and which platform or third-party provider is involved. This policy is intended to describe Laymon Games’ practices; it is not a guarantee that one document alone satisfies every law or platform requirement in every jurisdiction.

←LAYMON GAMES